1780 Campina
1780
It is the year 1780 and you have business in the new world and are on a ship heading for Haiti. Each players backstory should include their characters reason for going to the new world. Searching to make your own fortune, settle a claim, bring someone back. Maybe they are be banished or sent on a fool’s errand. Know why you are on the ship and what organization you belonged to, as well as your nationality, and what languages you speak.