Hobgoblin CR: 1/2 (100XP)
Medium humanoid (goblinoid), lawful evil
Armor Class: 18 (Chainmail & Shield)
Hit Points: 11 (2D8+2)
Speed:
30 ft
Senses: Darkvision 60ft, and Passive Perception 10.
Languages: Goblin & Kelldorian (Common), or Amorian (Northern Common).
Challenge Rating: 1/2 (100XP)
Martial Advantage
Once per
Turn, the Hobgoblin can deal an
Extra
7 (2D6) Damage to a creature it
Hits with a
Weapon Attack if that creature is within
5 Feet of an
ally of the hobgoblin that isn't
Incapacitated.
Actions
Longsword
Melee Weapon Attack: +3 To Hit, Reach 5ft, One Target. Hit:
5 (1D8+1) Slashing Damage, or
6 (1D10+1) Slashing Damage if used two-handed.
Longbow
Ranged Weapon Attack: +3 To Hit, Range 150/600ft, One Target. Hit:
5 (1D8+1) Piercing Damage.