Medium humanoid (quaggoth), chaotic neutral
Armor Class: 13 (Natural Armour)
Hit Points: 45 (6D8+18)
Speed:
30 ft.
, climb: 30 ft.
Skills: ATHLETICS +5.
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 120ft & Passive Perception 11.
Languages: Undercommon
Challenge Rating: 2 (450XP)
WOUND FURY
WHILE IT HAS
10 HIT POINTS OR FEWER, THE QUAGGOTH HAS
ADVANTAGE ON ATTACK ROLLS. IN ADDITION, IT DEALS
AN EXTRA 7 (2D6) DAMAGE TO ANY TARGET IT HITS WITH A MELEE ATTACK.
VARIANT: QUAGGOTH THONOT
A QUAGGOTH THONOT IS A NORMAL QUAGGOTH WITH A CHALLENGE RATING 0F
3 (700XP) AND THE FOLLOWING ADDITIONAL TRAIT.
INNATE SPELLCASTING (PSIONICS): THE QUAGGOTH’S INNATE SPELLCASTING ABILITY IS
WISDOM (SPELL SAVE DC 11). THE QUAGGOTH CAN INNATELY CAST THE FOLLOWING SPELLS, REQUIRING NO COMPONENTS.
AT WILL:
- FEATHER FALL
- MAGE HAND (THE HAND IS INVISIBLE).
1/DAY EACH:
- CURE WOUNDS
- ENLARGE/REDUCE
- HEAT METAL
- MIRROR IMAGE
Actions
MULTIATTACK:
THE QUAGGOTH MAKES TWO CLAW ATTACKS.
CLAW:
MELEE WEAPON ATTACK:
+5 TO HIT, REACH 5FT, ONE TARGET. HIT:
6 (1D6+3) SLASHING DAMAGE.