Large monstrosity, chaotic evil
Armor Class: 19 (Natural Armour)
Hit Points: 123 (13D10+52).
Speed:
30 ft
, climb: 30 ft
Skills: Perception +5 & Stealth +9
Senses: Darkvision 120ft & Passive Perception 15
Languages: Drow (Elven) & Undercommon
Challenge Rating: 6 (2,300XP)
INNATE SPELLCASTING:
THE DRIDER’S INNATE SPELLCASTING ABILITY IS
WISDOM (SPELL SAVE DC 13).THE DRIDER CAN INNATELY CAST THE FOLLOWING SPELLS, REQUIRING NO MATERIAL COMPONENTS:
At will: Dancing Lights
1/day: Darkness & Faerie Fire
FEY ANCESTRY:
THE DRIDER HAS
ADVANTAGE ON SAVING THROWS AGAINST BEING
CHARMED,AND
MAGIC CAN’T PUT THE DRIDER TO SLEEP.
SPIDER CLIMB:
THE DRIDER CAN CLIMB DIFFICULT SURFACES, INCLUDING UPSIDE DOWN ON CEILINGS, WITHOUT NEEDING TO MAKE AN ABILITY CHECK.
SUNLIGHT SENSITIVITY:
WHILE IN SUNLIGHT, THE DRIDER HAS
DISADVANTAGE ON ATTACK ROLLS, AS WELL AS ON
WISDOM (PERCEPTION) CHECKS THAT RELY ON SIGHT.
WEB WALKER:
THE DRIDER IGNORES MOVEMENT RESTRICTIONS CAUSED BY WEBBING.
Actions
MULTIATTACK:
THE DRIDER MAKES THREE ATTACKS, EITHER WITH ITS LONGSWORD OR ITS LONGBOW. IT CAN REPLACE ONE OF THOSE ATTACKS WITH A BITE ATTACK.
BITE:
MELEE WEAPON ATTACK:
+6 TO HIT, REACH 5FT, ONE CREATURE. HIT:
2 (1D4) PIERCING DAMAGE PLUS 9 (2D8) POISON DAMAGE.
LONGSWORD:
MELEE WEAPON ATTACK:
+6 TO HIT, REACH 5FT, ONE TARGET. HIT:
7 (1D8+3) SLASHING DAMAGE, OR
8 (1D10+3) SLASHING DAMAGE IF USED WITH TWO HANDS.
LONGBOW:
RANGED WEAPON ATTACK: +6 TO HIT, RANGE 150/600FT, ONE TARGET. HIT:
7 (1D8+3) PIERCING DAMAGE PLUS
4 (1D8) POISON DAMAGE.