Dire Wolf | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Dire Wolf CR: 1 (200XP)

Large beast, unaligned
Armor Class: 14 (Natural Armour)
Hit Points: 37 (5D10+10)
Speed: 50 ft

STR

17 +3

DEX

15 +2

CON

15 +2

INT

3 -4

WIS

12 +1

CHA

7 -2

Skills: Perception +3, and Stealth +4.
Senses: Passive Perception 13.
Challenge Rating: 1 (200XP)

Keen Hearing And Smell

The wolf has Advantage on Wisdom (Perception) Checks that rely on Hearing or Smell.    

Pack Tactics

The wolf has Advantage on an Attack Roll against a creature if at least one of the wolf's allies are within 5 Feet  of the creature and the ally isn't Incapacitated.      

Actions

Bite

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 10 (2D6+3) Piercing Damage. If the target is a creature, it must succeed on a DC 13 Strength Saving Throw or be knocked Prone.  


Created by

Loremaster Aemon.

Statblock Type

Monster

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