MAGMIN | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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MAGMIN CR: 1/2 (100XP)

Small elemental, chaotic neutral
Armor Class: 14 (Natural Armour)
Hit Points: 9 (2D6+2)
Speed: 30 ft

STR

7 -2

DEX

15 +2

CON

12 +1

INT

8 -1

WIS

11 +0

CHA

10 +0

Damage Resistances: Bludgeoning,Piercing and Slashing from Non-Magical Attacks
Damage Immunities: Fire
Senses: Darkvision 60ft & Passive Perception 10
Languages: Ignan (Elemental Fire)
Challenge Rating: 1/2 (100XP)

DEATH BURST:

  WHEN THE MAGMIN DIES, IT EXPLODES IN A BURST OF FIRE AND MAGMA. EACH CREATURE WITHIN 10 FEET OF IT MUST MAKE A DC 11 DEXTERITY SAVING THROW, TAKING 7 (2D6) FIRE DAMAGE ON A FAILED SAVE, OR HALF AS MUCH DAMAGE ON A SUCCESSFUL ONE. FLAMMABLE S THAT AREN’T BEING WORN OR CARRIED IN THAT AREA ARE IGNITED.    

IGNITED ILLUMINATION:

  AS A BONUS ACTION, THE MAGMIN CAN SET ITSELF ABLAZE OR EXTINGUISH ITS FLAMES. WHILE ABLAZE, THE MAGMIN SHEDS BRIGHT LIGHT IN A 10-FOOT RADIUS AND DIM LIGHT FOR AN ADDITIONAL 10 FEET.

Actions

TOUCH:

  MELEE WEAPON ATTACK: +4 TO HIT, REACH 5FT, ONE TARGET. HIT: 7 (2D6) FIRE DAMAGE. IF THE TARGET IS A CREATURE OR A FLAMMABLE , IT IGNITES. UNTIL A CREATURE TAKES AN ACTION TO DOUSE THE FIRE, THE TARGET TAKES 3 (1D6) FIRE DAMAGE AT THE END OF EACH OF ITS TURNS.


Created by

Loremaster Aemon.

Statblock Type

Monster

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