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Whitewall in Cyberpunk RED

BACKGROUND
Name Whitewall
Handle Whitewall
Role Solo 4/Netrunner 4
Role Ability Combat Awareness 4/Interface 4/?
Rank 4/4
INT 10
REF 20
DEX 10
TECH 10
COOL 8
WILL 8
LUCK 2
MOVE 10
BODY 17
EMP 0 / 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 12
Conceal/Reveal Object (INT) 14
Lip Reading (INT) 14
Perception (INT) 14
Tracking (INT) 14
Body SkillsBASE
Athletics (DEX) 14
Contortionist (DEX) 13
Dance (DEX) 13
Endurance (WILL) 12
Resist Torture/Drugs (WILL) 12
Stealth (DEX) 14
Control SkillsBASE
Drive Land Vehicle (REF) 23
Pilot Air Vehicle (REF) x2 23
Pilot Sea Vehicle (REF) -
Riding (REF) -
Education SkillsBASE
Accounting (INT) 13
Animal Handling (INT) -
Bureaucracy (INT) 14
Business (INT) -
Composition (INT) -
Criminology (INT) 13
Cryptography (INT) 14
Deduction (INT) 14
Education (INT) 14
Gamble (INT) -
Education SkillsBASE
Language: Streetslang (INT) 12
Language:Russian (INT) 14
Language:German (INT) 14
Language:French/English (INT) 14
Library Search (INT) 16
Local Expert: Your Home (INT) 12
Tactics (INT) 14
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 20
Evasion (DEX) 20
Martial Arts (DEX) x2 16
Melee Weapon (DEX) -
Performance SkillsBASE
Acting (COOL) 11
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 24
Handgun (REF) 24
Heavy Weapons (REF) x2 -
Shoulder Arms (REF) -
Social SkillsBASE
Bribery (COOL) 12
Conversation (EMP) 4
Human Perception (EMP) 4
Interrogation (COOL) 11
Persuasion (COOL) 12
Personal Grooming (COOL) 13
Streetwise (COOL) 11
Trading (COOL) 14
Wardrobe & Style (COOL) 12
Technique SkillsBASE
Air Vehicle Tech (TECH) 16
Basic Tech (TECH) 16
Cybertech (TECH) 16
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 16
First Aid (TECH) 12
Forgery (TECH) 14
Land Vehicle Tech (TECH) 14
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 17
Photography/Film (TECH) -
Pick Lock (TECH) 16
Pick Pocket (TECH) -
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) 16
COMBAT
Humanity80 / 80
Hitpoints75 / 75
Death Save17
Seriously Wounded Threshold38
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
WhiteWall's Argument 4d6 8 2 AP+, Silencer, Smargun
WhiteWall's Solution 4d6 8 2 AP+, Silencer, Smargun
WhiteWall's Reason 4d6 8 2 Incendiary+, Silencer, Smargun
WhiteWall's Prayer 4d6 8 2 Incendiary+, Silencer, Smargun
WhiteWall's Logoff 6d6 4 1 AP+ Rounds.
WhiteWall's Assault 5d6 45 1 EQ, Smartgrip, Drum Mag, Muzzlebreak(+1 on Autofire)
ARMOR
Location Type SP AP
Head None 0 0
Body None 0 0
Shield None 0 0
CUSTOM ARMOR
Type SP AP Cost
Plating 19 -4
 Head and body
InfernoGear 12
 Firebrand but as a MAJ with -2 Penalty.
Warfare Shield 40 hp -4
 Warfare shield with 40 HP, -4 AP, and cannot be used in a popup shield.
CYBERWARE (HL: 0, MAX -0)
Aliases
Improvement Points0 / 0
Reputation 0: None
Reputation events
Role specific lifepath
Addictions
Fashion Nomad Leather's (White Synthleathers)
Gear List of Cyber and gear:
https://docs.google.com/spreadsheets/d/1Q6hNLVw-o53_TFsnBJvWYWrXex6upbCnNeJK-NJXR5A/edit#gid=460402571
Ammo
Cash
Housing
Rent
Lifestyle
Notes https://docs.google.com/spreadsheets/d/1Q6hNLVw-o53_TFsnBJvWYWrXex6upbCnNeJK-NJXR5A/edit#gid=510767756 for full setup
LIFEPATH
Cultural Origins
Personality
Clothing Style
Never without
Hairstyle
Value Most
Feeling about people
Most valued person
Most valued possession
Family Background
Childhood Environment
Family Crisis
Tragic Love Affairs
Life Goals
Friends
Enemies
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

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