You explore foreboding ruins, mysterious locales of ancient times, dungeons deep, dark caverns, and similar places, trained in such activities by those who have gone before you. You’re the archetypal treasure hunter, scavenger, and finder of lost things. You spend so much of your time in the dark that you slowly adapt to it, almost becoming creature of the gloom yourself. Even in civilized areas, you prefer to keep to the shadows.
Most likely, you wear dark clothing to help you blend into the blackness. On the other hand, you might wear sensible garments and gear because you have serious and dangerous business to attend to in the dark.
Ability Effects Suggestions
Shadow Abilities: If you have other overt abilities (spells, psionic powers, or the like), they make almost no sound, and whatever visual displays they produce are dark and shadowy. These alterations change nothing other than the appearance of the effects. A Flash is a silent burst of shadows, a Barrier is a mass of shadowy wisps, and so on.
Minor Effect Suggestion
The target is also dazed for one round, during which time the difficulty of all tasks it performs is modified by one step to its detriment.
Major Effect Suggestion
The target is also stunned and loses its next turn.