Sub-race: Tyrandine | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Sub-race: Tyrandine

Ability Score Increase +2 Str
Size Small
Speed 25ft

Marble Masons; the Stone-faced, Gentle Lords Though Fierce: If you are in the Halls of Tyrandoth, so long as you have once been at the beginning location of your journey and been at the end-point location of your journey, you cannot become lost along the way. You also incur disadvantage on creatures who try to use the Wisdom (Insight) skill on you. Lastly, you always know whether a topaz or a ruby is real; and you are always aware of their exact values.

Reed Players: You have proficiency with an instrument of your choice.

Powerful Build: You count as one size larger when determining your carrying Capacity and the weight you can push, drag, or lift.

Berserk Warriors: You have proficiency with light and medium armor.

Languages. You can speak, read, and write Common (Kilae) and Dwarrowish (Local Dialect: Tyrandoth). Tyrandoth is a secret tongue that all Tyrandine are loathe to spread. It is only ever spoken softly, but carries a great distance. Its sound is as the soft scraping of alabaster stone; or as the hollow howls of the winds which fill the quarry vales.


Created by

yingfire.

Statblock Type

Race

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