Greed by Hildar | World Anvil

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1152 AR

Greed

by Hildar Stormchild

Much has passed, so my memory is hazy, but I find myself drawn to document the strange turns my life is taking. And they may yet get stranger, but I shall start from a beginning, of sorts.
The forest was being infected by a great green demon, that mel calls a greed. It eats people and creates monsters. We tracked it to a cave built by orcs of the old times, and slayed it there. But not before it awoke an ancient orc, from a time before our curse. I did hate to tell him that his people had failed, I forget how much the curse of Fauth means to others, especially to those who follow Oorlog still. After all, I'm not cursed, but my soul is still compelled to wander by the everstorm, or something. I've never really thought about it. Perhaps all Fauth did was bring the everstorm and tie orcs to it; after all, from the way the hearth-people react when I tell them about it, I reckon it's a very alien lifestyle to most.
 
So, the orc dissapeared to who knows where, and as we looked around the room I found a stash of old silver. I was all for taking it, it wasn't being used and we could have done with it. But Frald and Kauri insisted it was wrong, grave robbing they said. It seems an odd thing to do, to put such good coin in the ground forever. Of all of them I should know the most about respecting the dead, the amount of death rites I've performed, but I shall let them have their flimsy ideas about what matters because it seems to make them happy. I shall never quite see eye to eye with them, as it was "fine" for frald to take an ancient orc artifact, that apparently only he can hold.
 
After many formalities, we set off back, as Jane's mentor had contacted me and offered another job. Mel had been rewarded by the ape-people, and the goblins gave me what they could scrape together, poor things. What a sorry life they live, I understand their tribal nature, but it doesn't work with the hearth-people, there's too many of them. And their thin goblin bodies would be no good for survival in most of the world's wilds.
In Cidiada Beirago more rewards came our way, from the lord. Frald took some of the gems to cast mel a light that never goes out (for his weak eyes cannot see in the dark), and so he can heal us if we fall. George currently has the rest, but we split the money. That boy is full of surprises of what he can do, apparently. At least I hope so, otherwise we're all being swindled. Perhaps the greed did something to all our heads to make us feel jealous and want to take, we're a tribe after all, what is mine is his.
 
I think in our tribe I am not the druid, and this saddens me. They look to Kauri to guide their soul, and I think we look to Frald to guide our feet and our swords. George is a crafter, except instead of making spears and fishhooks he makes our armour stronger. And me and mel are hunters, but he is much better than I for his knowledge of the forests, and his skill with stealth and swiftness. But soon all will be right, as the wizard Wraith is asking us to visit the storm isles. Jane isn't coming, I will miss the enthusiasm, but not Frald's constant winking. He's got a nerve, I barely know Jane.
 
We go shopping to "prepare" for our visit to the storm isles. I found a fabulous magic cloak, and several of the others have magical tools now too. I may have to lend the cloak to another, but for now I enjoy it's wintery aura. All kitted up, we set off for the ship, with a map I bought of my homelands. So many things, perhaps some of them will distract me on our long journey back to my uncomfortable memories.