Undead! by Imlazor | World Anvil

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Aulemon 4-5, 219

Undead!

by Imlazor

From the goblin camp we decided to head northwest towards the delta, as that location is our only lead to what is happening. We soon met an elven druid and acquintance of Uvarum's, named Fandae (odd chap), who gave us some information about our quest. He knew of Aginor, the black dragon who lived in the swamp to the northwest. He was surprised on two counts. First, Aginor didn't usually deal with goblins that he knew of, and secondly he didn't seem to care or interact with the humans or anyone else much. He did warn us that Aginor was an ancient and powerful dragon and not to cross him. We journeyed on from there.
 
On our first night out in that direction we were attacked by several goblin skeletons. They were disgusting things, stinking and rotting and we all felt the wrongness of it all. We travelled on a bit further the next morning and encountered two more human skeletons. Something was clearly up. After destroying them and burning the remains also (as we had the previous ones), our wolf followed their path back. It went near an old hunter's shack, still half standing, and as we were searching the little place, I looked under the bed for a trap door down to a cellar. I found one and opened it, but two arrows immediately were fired at us.
 
Only one of us could get down into the cellar at a time and we all hesitated, except Kursk. He jumped down to find 4 skeletons and a human warrior there. He fought bravely and nearly was overcome before the first skeleton fell and we had room for another warrior to get down. Still, his life was in danger, and might have died had I not summoned a horse between him and the human. Kursk is truly amazing at killing and ignoring all his own wounds to fight on. In the end we killed them all. We found a wizard's spellbook down there as well as the fighter's belongings which appears to have been an old and abandoned spellbook, but it even contained a few second level spells. Awesome. If I live long as an adventurer, I will certainly have access to more spells than I ever would at home. I can't wait to show them my two captured spellbooks.
 
Outside the cabin, we found an area nearby where the necromantic magic had been cast to create the skeletons. There was still a faint residue of magic there, and to my surprise it was arcane! A wizard had done this! I vaguely remembered hearing about a necromancer named Ziva that had been kicked out of Hudham years before I arrived. Could this be her work? If so, she must be killed before she further stains the name of magic among my people. I also realized that a skilled cleric can create undead, but only a superb wizard can do so. She would easily defeat our entire group were we to meet. We need to be wary.

Continue reading...

  1. Chosen by Erde
    Aulemon 1, 219
  2. First battle together
    Aulemon 2-4, 219
  3. Undead!
    Aulemon 4-5, 219
  4. Another Goblin attack. Rescue the family!
    Aulemon 6-8, 219
  5. Going home, Meeting the Baron
    Aulemon 9-12, 219