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Joyful Drool

Level 4 Tabaxi Chaotic Good Monk (Way of the Drunken Master)
(Hermit)
/ 32 HP

Played by
ArvinDonner

Joyful Drool

Monk (Way of the Drunken Master) 4 Class & Level
Hermit Background
Tabaxi Race
Chaotic Good Alignment

Strength 14
+2
Dexterity 19
+4
constitution 14
+2
intelligence 14
+2
wisdom 14
+2
charisma 13
+1
Total Hit Dice 32
Hit Die
1d8+2
+4 proficiency bonus
+4 Strength
+6 Dexterity
+2 Constitution
+2 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+6 Acrobatics
+2 Animal Handling
+2 Arcana
+4 Athletics
+2 Deception
+2 History
+2 Insight
+2 Intimidation
+2 Investigation
+4 Medicine
+2 Nature
+4 Perception
+4 Performance
+2 Persuasion
+4 Religion
+4 Sleight of Hands
+6 Stealth
+2 Survival
skills Simple Weapons Brewer's Supplies Poison Kit
  proficiencies

 
16
Armor Class
32
Hit Points
+4
Initiative
50
Speed
WeaponAttackDamage
Quarter Staff [1d20] +4 [1d6/1d8] +4
Fist [1d20] +4 [1d4] +4
Short Bow [1d20]+4 [1d6] +4
Hand Axe [1d20] +4 [1d6] +4
Darts [1d20]+4 [1d4] +4
vile of centipede poison
Attacks
Saving Throws:
Strength
Dexterity

Skills:
Acrobatics
Athletics
Medicine
Performance
REligion
Sleight of Hand
Stealth
Proficiences
Herbalism kit, Dungeoneer's pack, Poison kit, Scroll case stuffed full of notes, winter blanket, Common clothes, Quiver, 18 arrows, 1 healing potion, caltrops (2 bags), ball bearings (1 bag), Quarter Staff, 2 hand axes, 5 flasks of oil, Prayer Wheel
Equipment
I become oblivious to my surroundings like I am distracted by something I can only see or hear.
Personality Traits
Freethinkers, Inquiry, and curiosity are the pillars of progress.
Ideals
I entered seclusion to hide from the ones who might be hunting me. Someday I might have to confront them.
Bonds
Now that I have returned to the world, I enjoy its delights a little too much.

Purrs loudly when happy
Flaws
Mobile:
  • +10 to speed
  • You are not affected by any difficult terrain while taking a dash action
  • You do not provoke an opportunity attack after making an attack from an opponent



  • Features & Traits

    Heroes Enabled

    The statblocks of your Weapons, armor and other important/magical equipment

    The statblocks of your class features

    [block: XP: 3250   Unarmed Movement: Increase speed by 10 ft   Martial Arts:
  • Add Dex mod to attack and damage rolls
  • Add 1d4 for unarmed attacks
  • Cam do one bonus unarmed or monk weapon attack per turn
  • Deflect Missles:(reaction)
  • Reduce missle damage by 1d10 + dex mod + monk lvl. If you reduce the dmg to 0]
  • [block: then you can use the missle to make a ranged monk weapon attack.   KI points: 4 Flury of Blows - cost: 1 ki pt; 2 unarmed strikes Patient Defense - cost: 1 ki pt; Take dodge action as a bonus action Step of the Wind - cost 1 ki pt; Take disengage or dash action as a bonus action   Drunken Technique: Whenever you use Flury of Blows you gain the benefit of the Disengage action and your walking speed increases by 10ft until the end of your current turn.   Slow Fall: Your fall damage is reduced by 5x your monk level w/ a reaction.]

    Statblocks for your familiars, mounts etc.

    Statblocks for race/species of the character.

    [block: Physical Stats: Age: 22 Height: 6'2 Weight: 160 lbs Eyes: 1 Green/1 Blue (bloodshot - usually) Skin: Pink Hair: Various shades of orange - tabby pattern Darkvision: 60 ft Feline Agility: Can double speed on a turn; 0 movement for one turn = rest]

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.

    The major events and journals in Joyful's history, from the beginning to today.

    The list of amazing people following the adventures of Joyful.

    Played by
    ArvinDonner