Hit Points
Initiative
Armor Class
Spell Attack Modifier
Spell Save DC: NONE
Speed (walk/run/fly)
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+0 | Dexterity | |
+0 | Constitution |
+0 | Intelligence | |
+0 | Wisdom | |
+0 | Charisma |
Acrobatics | DEX | ||
Animal Handling | WIS | ||
Arcana | INT | ||
Athletics | STR | ||
Deception | CHA | ||
History | INT | ||
Insight | WIS | ||
Intimidation | CHA | ||
Investigation | INT |
Medicine | WIS | ||
Nature | INT | ||
Perception | WIS | ||
Performance | CHA | ||
Persuasion | CHA | ||
Religion | INT | ||
Sleight of Hand | DEX | ||
Stealth | DEX | ||
Survival | WIS |
Name | Roll | Attr | Dmg | Dmg Type |
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The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
The major events and journals in Of the Forge the Spark's history, from the beginning to today.
The list of amazing people following the adventures of Of the Forge the Spark.
Social