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Clemens von Wulfengeist
Clem

Level 3 Human LG Bard (Lore)
(Sage)
/ 21 HP

Son of a ex-headmaster accused of treason, Clemens seeks to build a better world while living in the shadow of a man who attempted the same through evil means.


Crystallis Academy

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Parties & Groups

The Outcasts

Storytelled by BucklandRPG
Played by
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Clemens von Wulfengeist

Bard (Lore) 3 Class & Level
Sage Background
Human Race
LG Alignment

Strength 12
+1
Dexterity 14
+2
constitution 12
+1
intelligence 14
+2
wisdom 13
+1
charisma 18
+4
Total Hit Dice 3
Hit Die
1d8+1
+2 proficiency bonus
+1 Strength
+4 Dexterity
+1 Constitution
+2 Intelligence
+1 Wisdom
+6 Charisma
saving throws
+3 Acrobatics
+5 Animal Handling
+4 Arcana
+2 Athletics
+5 Deception
+4 History
+2 Insight
+5 Intimidation
+4 Investigation
+3 Medicine
+6 Nature
+3 Perception
+6 Performance
+5 Persuasion
+4 Religion
+3 Sleight of Hands
+3 Stealth
+3 Survival
skills

 
13
Armor Class
21
Hit Points
+2
Initiative
30
Speed
Attacks

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Level 0 Spells

SRD

Light

0-level (Cantrip) Evocation

Casting Time 1 action
Range Touch
Duration 1 hour
Components V, M
Materials A firefly or phosphorescent moss

You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.  
If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.

Class(es): Bard, Cleric, Sorcerer, Wizard

SRD

Mending

0-level (Cantrip) Transmutation

Casting Time 1 action
Range Touch
Duration Instantaneous
Components V, S, M
Materials Two lodestones

This spell repairs a single break or tear in an object you touch, such as broken chain link, two halves of a broken key, a torn clack, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage.  
This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.

Class(es): Bard, Cleric, Druid, Sorcerer, Wizard

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The major events and journals in Clemens's history, from the beginning to today.

Clemens joins the ranks of Heroes!

Clemens enters the scene of legendary heroes! Welcome to the family of the Eternals!

02:39 am - 26.05.2019

The list of amazing people following the adventures of Clemens.

Played by
BucklandRPG

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