Albina
Strength
12
+1
Dexterity
14
+2
constitution
15
+2
intelligence
18
+4
wisdom
13
+1
charisma
11
+0
Total Hit Dice
1
Hit Die 1d6+2
Hit Die 1d6+2
2
proficiency bonus
13
Passive perception
1 | Strength |
2 | Dexterity |
2 | Constitution |
6 | Intelligence |
3 | Wisdom |
0 | Charisma |
2 | Acrobatics |
1 | Animal Handling |
6 | Arcana |
1 | Athletics |
0 | Deception |
6 | History |
3 | Insight |
0 | Intimidation |
4 | Investigation |
1 | Medicine |
4 | Nature |
3 | Perception |
0 | Performance |
0 | Persuasion |
6 | Religion |
2 | Sleight of Hands |
2 | Stealth |
1 | Survival |
12
AC
AC
8
Hit Points
Hit Points
2
Initiative
Initiative
30 feet
Speed
Speed
Weapons: Longsword, shortsword, shortbow, longbow, daggers, darts, slings, quarter staffs, light crossbows
Languages: Common, Elvin, Primordial
Proficiencies
Languages: Common, Elvin, Primordial
Proficiencies
Name | Hit Bonus | Damage Type | Damage | Range |
---|---|---|---|---|
Dagger | +4 | Piercing | 1d4+2 | 20/60 |
Staff (One Handed) | +3 | Bludgeoning | 1d6+1 | N/A |
Staff (Two Handed) | +3 | Bludgeoning | 1d8+1 | N/A |
Spellcasting
Scholar's Pack, Dagger, Staff, Spellbook,
Equipment
Equipment
Personality Traits
Ideals
Bonds
Flaws
Darkvision: Sees in dim light as if it were bright light and in darkness as if it were dim light up to 60 feet from you. You cannot discern colors in darkness, only shades of gray.
Leifel Ancestry: Advantage on saving throws against being charmed and magic cannot put you to sleep.
Trance: You do not need to sleep. Instead, you meditate and fall into a type of trance for 4 hours. This rejuvenates you as if you had slept for 8 hours.
Arcane Recovery: Once per day, during a short rest, recover spell slots <= 1/2 wizard level
Researcher: Can find information from any library unless told otherwise.
Features & Traits
Leifel Ancestry: Advantage on saving throws against being charmed and magic cannot put you to sleep.
Trance: You do not need to sleep. Instead, you meditate and fall into a type of trance for 4 hours. This rejuvenates you as if you had slept for 8 hours.
Arcane Recovery: Once per day, during a short rest, recover spell slots <= 1/2 wizard level
Researcher: Can find information from any library unless told otherwise.
Features & Traits
The major events and journals in Albina's history, from the beginning to today.
The list of amazing people following the adventures of Albina.
Social