Hit Die 1d8+2
|5||Sleight of Hands|
Armor: Light armor
Weapons: Simple weapons, crossbows, longswords, shortswords, rapiers
Tools: Thieves tools, water vehicles, navigators tools
|Name||ATK Bonus||Damage||Type||Range Rapier||+5||1d8+3||Piercing||N/A Shortbow||+5||1d6+3||Piercing||80 Daggers||+5||1d4+3||Piercing||20/60|
Feline Agility: doubles speed during combat for 1 turn - cannot use again until movement is 0 for at least 1 turn.
Cat's Claws: Climbing speed is 20 feet. Can use claws as an unarmed weapon, getting 1d4+STR Mod piercing damage
Ship's Passage: Work on a ship to get free passage.
Sneak Attack: Once per turn, you can deal an extra 1d6 damage to one creature you hit if you have advantage on the attack roll. The weapon must be either finesse or ranged. You do not need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
Features & Traits
The major events and journals in Irun's history, from the beginning to today.
The list of amazing people following the adventures of Irun.