Session 048: Uriel, Prometheus & the Promethean Fire. Report Report | World Anvil | World Anvil

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Session 048: Uriel, Prometheus & the Promethean Fire. Report

General Summary

The Dragonlords came upon an angel with a pure white greatsword, & a demon with a sword of fire.

    A frost Salamander, Phoenix, Leviathan, A Zartan, & a Tempest. Jekkar scattered the melee attackers in & got in closer. They fought hard.    

 
  Neptune finished the Angel that made his way out of Scylla, Uriel. Earning him a Greatsword Holy Avenger, & a spellbook (being a Dragon he gave the blade to the other Paladin in the party, Jekkar. The spellbook he gave to Euadne.) John defeated the Demon, earning him the promethean fire.

This earned everyone level 18.

They went to the Ultros, teleporting to their Teleportation Circle near Aresia.

Meeting with the Merchant, they told her her payment was coming in on the Ultros. She was happy with that.
The Queen of Aresia was happy to see that they were successful with finding everything they needed.

Narsus took the Ambrosia, Cadeus, Promethean Fire, & the Spellbook, cast a ritual eating ambrosia, & casting Theogenesis. He carved a mithral cup & putting what he was going to do to become a god of beauty on the cup, he shoved the cup within himself, attuning to it instantly.
Narsus told them that to bless the Mithral, they needed to sacrifice that which was most precious to them.
They gave up:
Person Domain Domain Feat Sacrifice
01.  Euadne Magic Make an unique spell of your own in each level. Have 20 9th level spells.
02.  Hulgnir War -You and your party must kill creatures with a CR total of 60 within one day. -No individual creature may have a CR of less than 10 to count for this, and you must have dealt at least 100 damage to a creature for it to count towards this total. One eye
03.  Ollidak Murder -You must get the worshippers of a cult to replace you as their leader, while their god lives. -Murder a political figure & blame it on someone else. -Same as death/war.
04.  Theron Nature You must destroy an aberration or monstrosity of CR 20+ in single combat.   You must uncover a well-hidden secret. a personal secret that  others don't know won't suffice; this needs to be something deliberately hidden from the universe itself. you could try seeking out Prometheos in Tartarus, or the library of the skull lords in Hades, to find this secret..
05.  Jekkar Death Y-ou must kill creatures whose combined CR value is 100+. This must be accomplished in a single day. (Could add to the challenge, do 100 damage minimum, & CR 10 min.) -Claim 100 souls.
06.  John Vengeance Kill the Dragon that killed his family, alone.
07.  Oren Trickery You must convince a creature of CR 30+ to swear an oath of service to you, against its better judgment.
08.  Pyra Ocean
09.  Veronica Tempest Kill a CR 20+ creature with lighting or thunder damage.
10.  Khellendros (Skie)
11.  Neptune Water
12.  Jörmungandr Astral
13.  Apollo (Apolllasuintha) Spells Must create an unique spell of every level.
14.  Phoibe (Phoibeocrinthia) Shapeshifting 
15.  Hyakinthos Travel You must travel to all planes that exist without using magical or psionic means.   Feywild Shadowfell   Inner Planes: Earth (natural portal under Rump Castle) Air Fire Water Border Elemental Planes   Underworld of Hades Tarterian Depths of Tizerus Blessed Fields of Elysuim Nether Sea   Hollow World AKA Underdark   Ethereal Planes (Border [stone of destiny in Jekardt] & Deeper) Plane of Dreams Astral Plane.
16.  Anora Hearth
17.  Aetheria Shadow Become a lord of the Shadowfell.
18.  Krýstallia Fire
19.  Sapheiros Air
20.  Smarágdia Earth
21.  Arkrainia
22.  Heldig
 
  1. : Curse? (If her stats will not change what species?)
  2. : One eye (disadvantage to attack & sight perception checks)
  3. : Beer
  4. :
  5. :

  6. :
  7. : Thieves Guild
  8. : Being able to contact his family.

Research on the Nether Titans found: The Tome that Damon, the Alhoon in the Necropolis gave Jekkar that had maze, & reverse gravity in it would be helpful.
  The Tarrasque had an aura that limits flying around it, & it they were in a semming swarm. One of the largest Tarrasques has a disintegration breath weapon. Appearing to have absolutely no intelligence & just rampaging through the waters, heading it seems to Jekardt.
  The eight headed Dragon was still resting hear Theros, showing little sign of waking. Divination suggests it won't wake up in 7 days.

The Kraken is intelligent, immune to lightning, & does double damage to structures. The Amulet of Pure Good will help.

The Behemoth Tome of the Alhoon.

Rewards Granted

Jekkar
*Feat: Celestial Resilience

Theron
*Improved Initiative

Hulgnir
*Battle Magic

Euadne
*Improved Arcane Recovery (2/3 level)

John *Improved Initiative

Pyra
*Improved Initiative

Oren
*Feat: Uncanny Save

Ollidak
*Improved Initiative
    Jekkar's new sword: Sword of Death
Both:

  • Transform into any sword during a long rest


  • This sword has two modes
      1. Light

    When you hit a fiend or an undead with it, that creature takes an extra 1d10 radiant damage.
    While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.


    2. Darkness

    Magical darkness spreads from the sword when it is worn and fills a 15-foot-radius sphere; the darkness will even spread around corners. A crea1ture with darkvision can't see through the swords's darkness, and nonmagical light will not pierce it. The magical darkness is not dispelled by light from magical effects. The swords wielder, on the other hand, has darkvision to a range of 60 feet. This darkvision is not affected by darkness from the sword or another source.

    Completely covering the sword with something opaque blocks the darkness: think of the darkness as "negative light".
    When you hit a with it, that creature takes an extra 1d10 necrotic damage.


    Level 18.

    Missions/Quests Completed

    All three Divine Artefacts have been found.

    Character(s) interacted with

    Narsus (Taught the Founders of the Third Dragonlord Empire how to become gods)

    Created Content

    Cantrips

    • *Gust
    • *Ray of Frost
    • *Message
    • *Poison Spray
    • *Booming Blade
      1st Level Spells  
    • *Fog Cloud
    • *Gift of Alacrity
    • *Absorb Elements
    • *False Life
    • *Silent Image
    • *Catapult
    • *Tasha's Caustic Brew
    • *Protection from Evil and Good
    • *Spell: Lie to Me
    • *Spell: Living Link
    • *Spell: Critical Strike
    • *Spell: Drawmij's Light Step
    • *Spell: Otiluke's Bubbling Buoyancy
    • *Spell: Otiluke's Smoky Sphere
    • *Spell: Nybor's Gentle Reminder
    • *Spell: Nystul's Flash
      2nd Level Spells  
    • *Immovable Object
    • *Fortune's Favor
    • *Crown of Madness
    • *Enlarge/Reduce
    • *Spell: Analyze Portal
    • *Spell: Leomund's Trap
    • *Spell: Drawmij' Breath of Life
    • *Spell: Otiluke's Boiling Oil Bath
    • *Spell: Quivaelyn's Silversteel Veil
    • *Spell: Quivaelyn's Sloth Strike
    • *Spell: Quivaelyn's Wind Stepping Stance
    • *Spell: Otiluke's Boiling Oil Bath
      3rd Level Spells  
    • *Summon Shadowspawn
    • *Summon Lesser Demons
    • *Slow
    • *Catnap
    • *Spell: See Hidden Doors
    • *Spell: Khelben's Suspended Silence
    • *Spell: Otiluke's Acid Cloud
    • *Spell: Tenser's Eye of the Eagle
    • *Spell: Undead Battlemight
    • *Spell: Melf's Slumber Arrows
    • *Spell: Laeral's Dancing Dweomer
    • *Spell: Laeral's Silver Lance
    • *Spell: Alahandra's Questing Call
      4th Level Spells  
    • *Elemental Bane
    • *Confusion
    • *Summon Greater Demon
    • *Otiluke's Resilient Sphere
    • *Spell: Fool's Polymorph
    • *Spell: Mordenkainen's Force Missile
    • *Spell: Mordenkainen's Electric Arc
    • *Spell: Forceful Missile
    • *Spell: Rary's Mnemonic Enhancer
    • *Spell: Tenser's Aasters of Arms
    • *Spell: Sinsabur's Baleful Bolt
    • *Spell: Azuth's Fedensor
    • *Spell: Drawmij's Tool Box
    • *Spell: Galkyn's Bolt
      5th Level Spells  
    • *Mislead
    • *Wall of Light
    • *Telekinesis
    • *Hold Monster
    • *Spell: Voice of the Godbanished
    • *Spell: Azuth's Exalted Triad
    • *Spell: Astaroth's Augmentation
    • *Spell: Fallion's Fabulous Fireball
    • *Spell: Grimwald's Greymantle
    • *Spell: Jaggar's Strengthened Bastion
    • *Spell: Otiluke's Electrical Screen
    • *Spell: Jergal's Mind Probe
    • *Spell: Otiluke's Polar Screen
    • *Spell: Otiluke's Radiant Screen
    • *Spell: Rary's Superior Spell Enhancer
    • *Spell: Tenser's Destructive Resonance
      6th Level Spells  
    • *Wall of Ice
    • *Investiture of Ice
    • *Drawmij's Instant Summons
    • *Spell: Cave Dragon's Dominance
    • *Spell: Otiluke' Orb of Containment
    • *Spell: Azuth's Alteration Mantle
    • *Spell: Azuth's Firing Frenzy
    • *Spell: Bigby's Besieging Bolt
    • *Spell: Lorloveim's Shadowy Transformation
    • *Spell: Otiluke' Orb of Containment
    • *Spell: Otiluke's Diamond Screen
    • *Spell: Otiluke's Excruciating Screen
      7th Level Spells  
    • *Forcecage
    • *Dream of the Blue Veil
    • *Finger of Death
    • *Forcecage
    • *Spell: Azuth's Spell Shield
    • *Spell: Mordenkainen's Penultimate Cogitation
    • *Spell: Otiluke's Death Screen
    • *Spell: Otiluke's Fire and Ice
    • *Spell: Otiluke's Siege Sphere
    • *Spell: Simbul's Spell Sequencer
      8th Level Spells  
    • *Power Word Stun
    • *Incendiary Cloud
    • *Control Weather
    • *Antipathy/Sympathy
    • *Spell: Gateway
    • *Spell: Curse of Ineptitude
    • *Spell: Time Halt
    • *Spell: Thunderstruck
    • *Spell: Laeral's Invisible Blade
    • *Spell: Otiluke's Telekinetic Sphere
      9th Level Spells  
    • *True Polymorph
    • *Wish
    • *Time Ravage
    • *Prismatic Wall
    • *Invulnerability
    • *Imprisonment
    • *Spell: Moonfire
    • *Spell: Wail of the Banshee
    • *Spell: Arch Rewind
    • *Spell: Eye of the Beholder
    • *Spell: Black Blade of Disaster
    • *Spell: Theogenesis
    • *Spell: Vampiric Youthfulness
    • *Spell: Khelben's Dweomerdoom
    • *Spell: Alamanther's Return
    • *Spell: Mordenkainen's Disjunction
    • *Spell: Mycontil's Last Resort

    Notes

      Based upon a week of scrying it now seems that:
    • the Tarrasque is heading for Jedardt & devouring everything in its path
    • The 8 headed Dragon sleeps near Theros (& even after 7 days based upon Divinations she will not stir in the next 7 days)
    • The Behemoth appears to be heading in a Wodin-Hulgnoria direction
    • The Kraken will be heading to Mytros
      The Dragonlords will have to decide how they take things on:
    1. John wants to go after the Dragon & would like someone to see if they can put a Dragonslayer Sword into the Promethean Fire.
    2. Pyra wants to protect Mytros as he needs to kill two Kraken by himself, so he would like to use the Talisman of Pure Good.
    3. Oren wants to fight the
    4. Anora wants to protect her cities of Wodin & Hulgnoria, with her Dragons.
     
  • Each of the Cities have added an alchemical component to them:
  •  
    1. Mytros: Mirrorshroud (walls are reflective)
    2. Theros: Clearstone (walls are transparent & damage doesn't affect this)
    3. Jekardt: Repairstone (wall heals itself over time)
    4. Wodin: Scrying ward (can't scry in town)
    5. Hulgnoria: Weather ward (walls protected against weather effects)

      **Domain Suggestions:** John: Vengeance (Pandemonium) Oren: Trickery (Carceri) Pyra: Ocean Veronica: Tempest Heldig: Brutality Hyakinthos: ~~Earth~~ Travel Apollo: ~~Fire~~ Spells Neptune: Water Arkrania: ~~Air~~ Jörmungandr: Sun or Astral Phoibe: Shape-shifting   Anora: Hearth Aetheria Void: Shadow Smarágdia Emerald: Earth Sapheiros Sapphire: Air Krýstallia Crystal: Fire    

      19 fame will be reached upon defeating the First Nether Titan.
    Level 19 after 2 of the Nether Titans.
    Level 20 after the 2 Nether Titans.

    Campaign
    Odyssey of the Dragonlords
    Protagonists

    Theron Phobas

    Level 30 Human Neutral Good Ranger/Rogue
    (Charlatan)
    216 / 779 HP
    Report Date
    24 Apr 2021
    Primary Location
    Lost City of the Sirens
    Secondary Location
    Mithral Mines (Stronghold)

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