Morganthra; the Raven Woman by NatB5989 | World Anvil Manuscripts | World Anvil

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Fae Folk & Slyth Secrets

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Well then, let me introduce you to the easier fire spell, pulls lighter out of pocket amd lights with thumb

 

Haha says Lydia 

 

The second simplest now, requires a leap in ability. You must draw with your fingers the air around us and Concintate the part that will alight in one spot -

Or else -we’ll both go up in flames. 

And once you have it move it so quickly that it’s forced to light on impact

 

Then looking at the small fire above the floorboard, once you’ve sparked it- it knows what to do- unless you snuff it out. 



You don’t create fire lydia fire doesn’t exist just called exist the only cool is the absence of it fire is the absence of air the absence of water the absence of anything I could sniff it out and you have the ability to take out the weigh and create a spark I have almost anything 

 

Do you fire spell and quotation marks you always see me perform a fire spell and that is why fire is one of the most difficult elements to master

 

Points or portion on the floor reports and begins to concentrate and shouts in five minutes she pushes her arms back and forth as it’s compressing me around them

 

See it’s just that simple

And though the once locked door, into the darkness and its thick coating until a dim light appeared in the sky, and the fog began to roll in, your feet start to feel ground where hardwood once was. Looking up into the pine trees, a Raven leaps into the air from a branch and races towards you, until it’s not. 

Stopped. Bound, Frozen in time, as the world around her begins to flow like black silks. When the woman dressed in all black finally walks to the side of the Raven you gasp. She is you. But not you- the one you see in the mirror, the one the world sees a reflection of. She’s the image of you in your mind, slightly taller than your broad form, standing stronger. Black and teal hair flowing in the winds, becoming one with the raven in front of you, until they both become one with the bright moon behind her. 

Her light now shines upon you, and the dark mist parts to create a path to a clearing that wasn’t there before. 

In the center sat a great flame, its fiery blue heart pulling you in, shattering your eyes with darkness. It's coming at you from every direction until your night vision sets in, you adjust, and the bright light the moon shines into the clearing comes into view once more. 

You look to your left, seeing the light beam turn into the shape of a keyhole. An old key hanging at its center from the hands of a shadowy figure whose eyes are made of stars. 

 

And suddenly Morganna hears it, the sound of the time glass falling down. The girl needs to hurry, why is she stopping so close to the end? !

Thinking back to the statue at Grynth, the maiden looking up, peacefully in fear. Content with her pain. As cobwebs suddenly fall onto her face. I am the same as you. 

Are your cobwebs time like my sand? Or are they a reminder, like old books in an ancient tower that their content is too much for this world..

You're the statue?

Gazing upon this world, does it fuel your fear or give you hope? 

 

What am I to you..

 

And you will become the statue, letting the world place its impressions on you until the right scholar, or a curious young mind comes pressing in. Cleaning you of your time spent asleep but still respecting the age of your original form. They grab the key hanging in your pocket, and run to the silvery-blue light. Morgan, she unlocks the great white oak doors and pushes them open in a fury of passion. A young Queen dressed in shimmering white furs passes through, brushing past you burning up your core. Morgan nervously walks by, sitting by a plain table near a window with a boy dressed in brown and blue and green who looks oddly familiar. Through the glass you see a quart yard, then back out to an empty hall where a young and blonde Lillith slyth opens the glass to let the spring air in. Cooling your warming heart and pushing you back through the stone wall. In a dark attic you are now, a fire lit in the air as a faceless boy comforts a younger version of the raven woman from before, with his magic. 

Though you can hear the shouting downstairs and the distinct footprints growing closer to the door, you are frozen. 

You’re a statue no more, yet you hide like one, and in the shadow of your former form.

Shutting your eyes and clenching your fists, the thickness floating away until you're flying in the open air. You know you're drowning, but still, it’s much better than being in there. You can still see the little girl weeping, and the boy trying to help, even though he knew. That your shadow was more comforting than anything his world could provide. 

Crying, as the warrior carries you away from the growing storm. Wanting to go back across the Avon, to your soul trapped in another world. When you two reach the shore, Beth’s family is waiting for you. Glancing back at the waters- you suddenly become you again. Stone veins are long gone, and the fear in your eyes can finally be replaced with hope.

There are four boys and three girls laughing and tackling each other down the beach, their Allant robes flapping in the wind of the Ras’ion shore. Four little bairns giggling and clapping as their parents’ race to pick them up. Carrying their things back home, to a little cottage by the sea. 

But the red-haired witch beside you, who had walked up behind you as you made your way over to the group, tells you it’s not real. Turning your head to the left you watch the parents older now, running to their children after being apart for 20 years. Their ghostly forms become whole with colour as they land on the ground, embracing the now teenagers. But their colour still isn’t full, and neither was Beth’s family by the water, or them before by the cottage. Their smokey forms melting together and slowly turning into blackbirds, flying away into the setting sun. 

The moon began to rise, and the sparrows froze amongst the clouds. The red-haired witch broke into smoky shadows as well, soon after Beth’s family did the same, then the birds in the sky. 

And in a whirl, they all return to you,

Finally making you whole.

 

The sound is pouring. The sand is pouring, as Morwenna silently slips from the grouping of shadows before she is consumed by you. 

Because she’s not done yet… 

Not ready to return…

Gaeven still needs her…



And maybe we’re not ready to leave this world too.

The Raven’s transcendent form becomes whole once more, and the black and teal-haired witch runs away, kicking sand in her wake, glancing back and invoking you to follow. 

And so you do.

“Times almost up,” she tells you,

And dives into the cool waves, back through the dark waters you go, into the warm and musky attic, into the shadows by the wall then suddenly into the bright courtyard lit by a summer's sky. Climbing back through the window and into the great library, where a teenage girl with auburn hair and the eyes of a Slyth sits with her friends. 

Morganna slowed her run into a power walk, lifting her hands up and shaking them suddenly once, the white oak doors flying open. 

Met with imminent darkness, you and her walk in together; out of the keyhole, through the forest, and back to the door of my subconscious.

I hope you’ve enjoyed your stay, 

 

I hope you’ve enjoyed my say

 

 

 

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