Maestrom Wanderer (Boss!) CR: Boss, very hard
Huge , any
Armor Class: 24<AC>9 || Phase 2 AC =<15
Hit Points:
Speed:
Challenge Rating: Boss, very hard
Can recklessly attack
When it absorbs an element, such as fire, It deals that damage
Legendary Actions
Paragon action: roll 1d6, 2 results in a layer of ice forming on the surface of the creature
Move one of the orbs, resulting in a save or damage
The clouds of the storm mix with the curse fog, a great elemental appears, with several orbs of different elements appearing
Destroy the orbs of elemental power quickly, they give the boss their power
Acid, Cold, lightning, Fire, Thunder
Two Phases
Phase 2- It absorbs any remaining orb, giving it a shield that makes in immune to all damage except for those its shielded by, with damage going to taking down
Suggested Environments
In the Wild magic storm, 3 1s and one 6; E18