Relics | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Relics CR: 12

Medium undead, any
Armor Class: ~12
Hit Points: ~35
Speed:

STR

12 +1

DEX

-1 -6

CON

18 +4

INT

-5

WIS

8 -1

CHA

-5

Skills: +3+3 Athletics check -1 WIS save +4 CON save +1 STR save
Damage Immunities: Lightning(?)
Challenge Rating: 12

Tactical Formation: While the relics are adjacent to each other they can form a formation giving them various benefits   * Immunity to the effects of difficult terrain   * Immunity to attacks of opportunity   * If a network member is flanking, attacks deal bonus lightning damage -------------------------------------------------------------------------------------------------- Voltaic Resurgence: The first time a relic is defeated, it will instead survive with 1 hp unless it is finished off with a critical hit.   Posthumous discharge- Upon its final destruction the relic will explode, dealing small lightning damage to creatures within 5 feet of it.

Actions

Charged slash: sword slash attack, potentially boosted by their shared plasma electricity-Slashing/lightning damage   Minimum 5 points Slashing damage, Maximum 16 points slashing   Bonus action of Shove

Undead defenders of the Station, seemed to animate when Dr. Madlith activated the Station       melee attackers are advised to retreat before they are finished off for good and be very careful with positioning the tendency to form up means several attacks of opportunity on retreat and if a melee attacker is alone they will likely be mobbed by all at once. This can quickly spell the end even for the tougher members among us. Those with ranged capabilities seem to be at little risk and can attack them with relative impunity due to their slow speed and apparent general lack of long range options. Due to their formation abilities, an Aoe attack should be relatively effective.

Suggested Environments

The station, fought in E4, E20


Created by

The Expeditionists.

Statblock Type

Monster

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