Ironwing Owl Bears | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ironwing Owl Bears

Medium , any
Armor Class: AC>12
Hit Points:
Speed:

STR

-5

DEX

-5

CON

-5

INT

-5

WIS

-5

CHA

-5

Saving Throws: Disadvantage on int saves.
Skills: Parental Bond: When a child owlbear is slain the parent owlbear will become enraged, gaining temp hp, and permanent advantage on attacks against the killer.   Cry for aid: The owlbear cries out, potentially gaining reinforcements.
Damage Vulnerabilities: Fire Damage, Psychich Damage
Damage Resistances: Cold

Feather Barrage: The owlbear unleashes a torrent of Metallic feathers in a 15 foot cone forcing those within to make a dexterity saving throw or suffer damage those who succeed on this save will take half damage Those wearing heavy armor have resistance to the damage dealt by this ability and one wearing heavy armor and succeeding will take quarter damage.

At will: ?

1/day: Spin attack - deals damage to all adjacent creatures

2/day: ?

3/day: ?


Has disadvantage on next attack if dealt an instance of thunder damage.

Actions

?

Reactions

?

A mix between an owl and a bear, somewhat cute, has metallic feathers Pyrophobia – The owlbears harbor an ephemeral fear of flame, the first time it takes damage from fire it will be frightened until the end of its next turn, once this fear has dissipated it will then began to focus its attack on the source of the fire damage.   Highly territorial, when hearing the characteristic ululation of an owlbear take caution   It is recommended not to make too sudden movement or be too aggressive, unless you intend to face them in combat, they will not necessarily strike first.

Suggested Environments

Encountered on the way to the Station in E4, E10


Created by

The Expeditionists.

Statblock Type

Monster

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