Shambling Mound | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Monster Manual

Shambling Mound CR: 5

Large plant, unaligned
Armor Class: 15 (natural armor)
Hit Points: 136 (16d10 + 48) 16d10+48
Speed: 20 ft , swim: 20 ft

STR

18 +4

DEX

8 -1

CON

16 +3

INT

5 -3

WIS

10 +0

CHA

5 -3

Skills: Stealth +2
Damage Resistances: cold, fire
Damage Immunities: lightning
Condition Immunities: blinded, deafened, exhaustion
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages: -
Challenge Rating: 5

Lightning Absorption. Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

Multiattack. The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Engulf. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.

Suggested Environments

Environments: Forest, Swamp


Created by

I Dream of Azathoth.

Statblock Type

Monster

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