Great-Horn Krushok | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Planeshift Tarkir

Great-Horn Krushok CR: 5

Huge beast, unaligned
Armor Class: 13 (natural armor)
Hit Points: 95 (10d12 + 30) 10d12+30
Speed: 50 ft

STR

22 +6

DEX

9 -1

CON

17 +3

INT

5 -3

WIS

12 +1

CHA

5 -3

Senses: passive Perception 11
Languages: -
Challenge Rating: 5

Trampling Charge. If the krushok moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the krushok can make one stomp attack against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.
Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.


Created by

I Dream of Azathoth.

Statblock Type

Monster

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