Tiger | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Monster Manual

Tiger CR: 1

Large beast, unaligned
Armor Class: 12
Hit Points: 37 (5d10 + 10) 5d10+10
Speed: 40 ft

STR

17 +3

DEX

15 +2

CON

14 +2

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, Stealth +6
Senses: darkvision 60 ft., passive Perception 13
Languages: -
Challenge Rating: 1

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.


Created by

I Dream of Azathoth.

Statblock Type

Monster

Link/Embed