Lotus Path Monk | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Planeshift Tarkir

Lotus Path Monk CR: 5

Medium humanoid (any race), any
Armor Class: 15 (unarmed defense)
Hit Points: 65 (10d8 + 20) 10d8+20
Speed: 40 ft

STR

12 +1

DEX

16 +3

CON

15 +2

INT

11 +0

WIS

14 +2

CHA

10 +0

Skills: Acrobatics +6, Perception +5, Stealth +6
Senses: passive Perception 15
Languages: Common plus any two languages
Challenge Rating: 5

Unarmored Defense. While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack. The monk makes three Force Strike attacks. It can substitute one of these attacks with Bladed Ribbon.
Force Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be knocked prone.
Bladed Ribbon. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) slashing damage. The target must succeed on a DC 14 Dexterity saving throw or suffer one of the following effects (choose one or roll a d6):

  • 1–2: Soulfire. The target takes 16 (3d10) force damage.
  • 3–4: Grapple. The target is grappled (escape DC 14) if it is a Medium or smaller creature. Until the grapple ends, the target is restrained, and the monk can't grapple another target.
  • 5–6: Topple. The target is knocked prone.
 

Reactions

Deflect Missile. In response to being hit by a ranged weapon attack, the monk deflects the missile. The damage it takes from the attack is reduced by 1d10 + 3. If the damage is reduced to 0, the monk catches the missile if it's small enough to hold in one hand and the monk has a hand free.


Created by

I Dream of Azathoth.

Statblock Type

Monster

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