Zombie | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Planeshift Tarkir

Zombie CR: 1/4

Medium undead, any
Armor Class: 8
Hit Points: 22 (3d8 + 9) 3d8+9
Speed: 20 ft

STR

13 +1

DEX

6 -2

CON

13 +1

INT

3 -4

WIS

6 -2

CHA

5 -3

Damage Resistances: necrotic
Damage Immunities: poison
Condition Immunities: poisoned
Senses: darkvision 60 ft., passive Perception 8
Languages: understands the languages it knew in life but can't speak
Challenge Rating: 1/4

Bottom Treader. The undead cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks underwater. It is immune to the effects of being underwater at a depth greater than 100 feet.
Undead Fortitude. If damage reduces the undead to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.


Created by

I Dream of Azathoth.

Statblock Type

Monster

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