Dokkaebi | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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homebrew by Team Brievary

Dokkaebi CR: 1/4 (50 XP)

Small humanoid (goblinoid, yokai), chaotic neutral
Armor Class: 11
Hit Points: 22 3d6+6
Speed: 30 ft

STR

16 +3

DEX

13 +1

CON

15 +2

INT

10 +0

WIS

12 +1

CHA

14 +2

Skills: Stealth +5
Senses: darkvision 60 Ft., passive Perception 9
Languages: Common, Goblin
Challenge Rating: 1/4 (50 XP)

Innate Spellcasting. The dokkaebi's innate spellcasting ability is Charisma (save DC 12, +4 to hit with spell attacks). The dokkaebi can innately cast the following spells, requiring no material components:

At will: create food and water, minor illusion

3/day: invisibility

Actions

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 1d4+3 bludgeoning damage.   Grappler. The dokkaebi can take an action to attempt a grapple against a creature of medium size or lower. The dokkaebi makes the check to grapple with advantage.


Created by

Nicholas Hoar.

Statblock Type

Monster

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