Rampart Flooding Vine | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Rampart Flooding Vine CR: 7

Large plant, unaligned
Armor Class: Main Body - 18, Sub Bodies - 16, Vines - 12
Hit Points: Main Body - 15d10+5 15d10+5 , Sub Bodies - 4d10+5 4d10+5 , Vines - 1d10+5 1d10+5
Speed: 35 ft , burrow: 15 ft , climb: 25 ft

STR

15 +2

DEX

13 +1

CON

20 +5

INT

8 -1

WIS

2 -4

CHA

2 -4

Saving Throws: Strength +5 Constitution +8
Damage Vulnerabilities: Cold
Damage Resistances: Fire, Force, Piercing, Radiant
Damage Immunities: Main/Sub Body - Bludgeoning
Condition Immunities: Charm, Prone, Paralysis, Grappled, Blind, Frightened
Senses: The Main Body and the Sub Bodies have Normal Vison and the Vines can only see that which they touch and that which the Main and Sub Bodies see.
Languages: None
Challenge Rating: 7

1/day: Sub Body - Sleep

2/day: Main Body - Sleep


Calming Fibers - If the leaves are consumed the creature must make a DC 15 Constitution Saving Throw or be knocked asleep for an hour. If the Flowers are consumed the creature must make a DC 18 Constitution Saving Throw or be knocked into a deep slumber for an hour, during which they will be paralyzed.   Body Transference - The Main body of a Rampart Flooding Vine can swap locations with any Sub body. In combat this is a Bonus Action.   Tsunami - The Rampart Flooding Vine's Main Body can use it's Constitution Modifier instead of Strength when attacking with it's lashes.   Surface Tension - The Main Body and Sub Body can redistribute the damage they take to lesser allies (Vines/Sub Bodies)

Actions

Main Body Actions- Relaxing Pollen (Recharge 5-6) 1d6 - The Rampart Flooding Vine releases absorbent pollen in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 5d10 5d10 Necrotic Damage on a failed save, or half as much damage on a successful one.   Crash (Recharge 3-4) 1d4 - The Rampart Flooding Vine commands the seeds within targets to surge forth and show themselves. If a target is Seeded they take 4d4+2 4d4+2 Piercing Damage and a number of vines equal to the number of their expended Hit Dice sprout from their bodies.   Multiattack - The Main Body can attack twice per attack action.   Lash - +8 to Hit, Reach 10ft, One Target- The Vines lash out towards a target dealing 1d8+5 1d8+5 Piercing Damage.   Seed - If both Lash attacks hit a target the creature must make a DC15 Constitution Saving Throw. On a failed throw the creature takes an additional 1d4+2 1d4+2 Piercing Damage and becomes Seeded. On a successful save they take half as much damage.     Sub Body Actions - Multiattack - The Sub Body can attack twice per attack action.   Lash - +5 to Hit, Reach 10ft, One Target- The Vines lash out towards a target dealing 1d8+2 1d8+5 Piercing Damage.   Swirl (Recharge 5-6) 1d6 - The Rampart Flooding Vine's vines start vibrating and colliding with each other. Each creature in 15 feet of the Sub Body, other than the Main Body and the Vines, must make a DC10 Constitution Saving Throw. On a failed saving throw, the creature become stunned for 1 round and take 3d6 3d6 Thunder damage, or half damage on a success.     Vine Actions - Lash - +5 to Hit, Reach 10ft, One Target- The Vines lash out towards a target dealing 1d8+2 1d8+2 Piercing Damage.

Reactions

Command - The Main/Sub Body can command the vines to target, which they will do until they leave the territory of the Rampart Flooding Vine, or until commanded otherwise.

Lair Actions

Surge - The Main/Sub Bodies in combat can command their vines to emerge from the ground or walls and attack, adding 1d4+1 1d4+1 Vines into combat.   Trough - The Vines within 30ft of a Main/Sub Body will wither and die, transferring their HP to the body.

The Rampart Flooding Vine originates from Ya'es, The Verdant Plane of Vana. There it seeds and takes control of large section of forest floors and caverns. It consists of a main body which appears similar to whatever creature the seed mainly absorbs, the sub bodies which appear as a moderate sized ball of vines attached to groups of the vine, and the vines. The vines and vegetation that sprouts from a Rampart Flooding Vine is a light purple color and consists of leaves almost similar in shape to tea leaves and flowers of white and purple shaped akin to a lotus flower., both of which emit a sweet and enticing scent. The Rampart Flooding Vine is carnivorous and wraps around creature who fall asleep within rage of it's vines. If the vine is hungry it will appear before isolated targets in order to forcefully entrap a target and consume the nutrients in their body.

Suggested Environments

Forest floors or anywhere with dense vegetation. Due to the main bodies weak constitution in early stages of life anywhere without plenty of cover and prey will often times spell the doom of a Rampart Flooding Vine. In an area with these conditions a Rampart Flooding Vine can flourish unimpeded, as such abandoned civilizations and caverns also serve as good territories for them.


Created by

Coconut Camp.

Statblock Type

Monster

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