Qarsi Archer | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Planeshift Tarkir

Qarsi Archer CR: 1

Medium humanoid (naga), any
Armor Class: 14 (leather armor)
Hit Points: 16 (3d8 + 3) 3d8+3
Speed: 30 ft

STR

11 +0

DEX

16 +3

CON

12 +1

INT

11 +0

WIS

13 +1

CHA

11 +0

Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Senses: darkvision 60 ft., passive Perception 15
Languages: Common, Naga
Challenge Rating: 1

Ambusher. In the first round of a combat, the qarsi archer has advantage on attack rolls against any creature that hasn't taken a turn yet.   Keen Senses. The qarsi archer has advantage on Wisdom (Perception) checks.   Mask of the Wild. The qarsi archer can attempt to hide even when they are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.   Shed Skin (1/Day). The qarsi archer can shed its skin as a bonus action to free itself from a grapple, shackles, or other restraints.

Actions

Multiattack. The qarsi archer makes two melee attacks or two ranged attacks.   Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.   Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Suggested Environments

Environment. Jungle, Swamp


Created by

I Dream of Azathoth.

Statblock Type

Monster

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