Mechanical Solution. Using the advanced computer embedded into its chest, the Synthoid Musketeer can accurately project the motion of moving targets, allowing it to make shots with extreme accuracy. The Musketeer gains +2 to attack rolls against targets standing still, and +4 to attack rolls against moving targets.
Multiattack. The Synthoid makes two attacks, one against the target's body and one against its limbs. Body Shot. Ranged weapon attack: +2 to hit, range 60 ft, one creature. Hit: 20 (5d6 + 2) piercing damage. 5d6+2 Cripple. Ranged weapon attack: +1 to hit, range 60 ft, one creature (the target creature must have limbs). Hit: 15 (4d6 + 2) piercing damage. This attack causes the target creature to suffer a lingering injury relevant to the portion of the body crippled. The effects of this injury are described in the Lingering Injury table.