Mummy | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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SRD

Mummy CR: 3 (700 XP)

Medium undead, any
Armor Class: 11 (natural armor)
Hit Points: 58 ( 9d8+18 )
Speed: 20 ft

STR

6 -2

DEX

8 -1

CON

15 +2

INT

6 -2

WIS

10 +0

CHA

12 +1

Saving Throws: Wis +2
Damage Resistances: Bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities: necrotic, poison
Condition Immunities: charmed, exhaustion, frightened, paralyzed, poisoned
Senses: darkvision 60 ft.
Languages: Languages it knew in life
Challenge Rating: 3 (700 XP)

Actions

Multiattack The mummy can use its Dreadful Glare and make one attack with its Rotting Fist.
Rotting Fist Melee Weapon attack: +5 ot hit, reach 5 ft., one target. Hit: 2d6+3 bludgeoning damage plus 3d6 necrotic damage. If the target is a creature, it must succeed a DC 12 CON SAVE or be cursed with Mummy Rot. The cursed target can't regain hitpoints and its HP maximum decreases by 3d6 for every 24 hours that elapse. if the curse reduces the target's HP maximum to 0, the target dies and its body turns to dust. The curse lasts until removed by the Remove Curse spell or other magic.
Dreadful Glare The mummy targets one creature it can see within 60 ft. of it. If the target can see the mummy, it must succeed a DC 11 WIS SAVE against this magic or become Frightened until the end of the mummy's next turn. On a failed save by 5 or more, it is also Paralyzed for the same duration. A target that succeeds on the SAVE is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.


Created by

OmeWillem.

Statblock Type

Monster

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