Giant Snail | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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https://www.dndbeyond.com/monsters/giant-snail

Giant Snail CR: 1/4

Large large beast, any
Armor Class: 11
Hit Points: 22 (4d10)
Speed: 10 ft , climb: 10 ft

STR

15 +2

DEX

3 -4

CON

11 +0

INT

3 -4

WIS

10 +0

CHA

3 -4

Senses: darkvision 60 ft., passive Perception 10
Challenge Rating: 1/4

Salt Osmosis. Whenever the snail starts its turn in contact with a pound or more of salt, it takes 1d4 necrotic damage. Using an action to sprinkle a pound of salt on the snail deals 1d4 necrotic damage to it immediately and another 1d4 necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.   Shell Defense. The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn.

These large mollusks retreat into their hardy shells when threatened, and they’re particularly susceptible to being injured by contact with salt.

Created by

Rfuller2256.

Statblock Type

Monster

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