Musket Line | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Musket Line CR: 10

Huge humanoid, any
Armor Class: 13
Hit Points: 100-150
Speed: 30 ft , fly: -3 ft , burrow: 0 ft , swim: -2 ft , climb: 0 ft

STR

12 +1

DEX

5 -3

CON

12 +1

INT

10 +0

WIS

11 +0

CHA

8 -1

Skills: Musketeers can march in two different styles. Either row marching or column marching. Collum marching makes them move at 50 feet movement but it only gives them one volley. And then if they are marching in a row they march at 30 feet movement but have two volleys because it gives the men more space to shoot.
Senses: Humanoid senses
Languages: Common, Elvish, Draconic, Undercommon, Dwarf
Challenge Rating: 10

Look out sir! when a commanding officer or party member is within 20 feet of the gunline and is shot at, A musketeer can take the hit for them Can be used until the musket line is killed   Blimey lads there's hundreds of em! When three musket lines march together or line up together they have a +3 to hit.

Actions

Volley fire: 3 d12 piercing+1 to hit when in a row   Bayonet charge: 2d6 piercing damage

A musket line can consist of 75-100 men and when it has 75 men it will have 100 health and when it consists of 100 men its health is 150 but it is more expensive to keep it around. Because each week your armies salary must be paid and each rank and file non elite soldier needs one gold piece and they also need to be fed and taken care of. So for one weeks salary it would be 100 coins to keep them around.

Suggested Environments

A battlefield


Statblock Type

Monster

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