Skeleton Archer | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Skeleton Archer CR: 1/4 (14xp)

Medium undead, lawful evil
Armor Class: 13
Hit Points: 11hp (2d8+2)
Speed: 25 ft , fly: 0 ft , burrow: 0 ft , swim: 0 ft , climb: 0 ft

STR

8 -1

DEX

16 +3

CON

13 +1

INT

6 -2

WIS

10 +0

CHA

5 -3

Skills: Proficiency Bonus: +2.

Perception +4
Damage Vulnerabilities: Bludgeoning, Radiant
Damage Resistances: Piercing, Psychic
Damage Immunities: Posion
Condition Immunities: Exhaustion, Poisoned & Frightened
Senses: Passive perception; 12, Darkvision 60ft
Languages: -
Challenge Rating: 1/4 (14xp)

Actions

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage..

Dagger. Melee Weapon attack: +5 to hit, reach 5ft, one target. 5 (1d4+3) piercing damage.

Reactions

The skeletal remains brought back to life by necromantic magic. This variant specializes in archery and ranged combat though is somewhat less durable.

Created by

Kris Grimm.

Statblock Type

Monster

Link/Embed