Wolpertinger | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Andrah

Wolpertinger CR: 1/2

Tiny beast, unaligned
Armor Class: 14
Hit Points: 5 ( 2d4 )
Speed: 40 ft

STR

6 -2

DEX

18 +4

CON

8 -1

INT

7 -2

WIS

10 +0

CHA

4 -3

Saving Throws: Dex +6
Skills: Perception +2, Stealth +6
Senses: darkvision 60 ft., passive Perception 10
Languages: -
Challenge Rating: 1/2

Innate Spellcasting: The Wolpertinger can innately cast the following spells without the need of any of their components. The Wolpertingers spellcasting ability is Wisdom.

At will: Minor Illusion

1/day: Blur

3/day: Magic Missile


Magical Sense: The Wolpertinger can sense any magic being cast within a 120 feet radius of it. If a spell is cast to attack the Wolpertinger by surprise, it is not.

Actions

Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 ( 1d4+2 ) piercing damage.

A small mammal resembling a common rabbit with antlers. They can sometimes be found deep inside forests on the continent of Kuldyr. Normally, they do not pose a threat, as they are rather shy. But if provoked, Wolpertinger can use innate magic to defend themselves.

Suggested Environments

Forests on Kuldyr


Created by

Evadingshadow.

Statblock Type

Monster

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