Death Kiss | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Volo's Guide To Monsters

Death Kiss CR: 10

Large aberration, any
Armor Class: 16 (natural armor)
Hit Points: 161 (17d10 + 68) 17d10+68
Speed: 0 ft , can hover

STR

18 +4

DEX

14 +2

CON

18 +4

INT

10 +0

WIS

12 +1

CHA

10 +0

Saving Throws: Con +8, Wis +5
Skills: Perception +5
Damage Immunities: lightning
Condition Immunities: prone
Senses: darkvision 120 ft., passive Perception 15
Languages: Deep Speech, Undercommon
Challenge Rating: 10
Death Kiss by WotC

Lightning Blood. A creature within 5 feet of the death kiss takes 5 (1d10) 1d10 lightning damage whenever it hits the death kiss with a melee attack that deals piercing or slashing damage.

Actions

Multiattack. The death kiss makes three tentacle attacks. Up to three of these attacks can be replaced by Blood Drain, one replacement per tentacle grappling a creature   Tentacle. Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 14 (3d6 + 4) 3d6+4 piercing damage, and the target is grappled (escape DC 14) if it is a Huge or smaller creature. Until this grapple ends, the target is restrained, and the death kiss can't use the same tentacle on another target. The death kiss has ten tentacles.   Blood Drain. One creature grappled by a tentacle of the death kiss must make a DC 16 Constitution saving throw. On a failed save, the target takes 22 (4d10) 4d10 lightning damage, and the death kiss regains half as many hit points.


Created by

I Dream of Azathoth.

Statblock Type

Monster

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