Wolf | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Wolf CR: 1/4 (50xp)

Medium beast, unaligned
Armor Class: 13 (natural armor)
Evasion Class 12
Armor Reduction -3
Hit Points: 11 2d8+2
Moral 7 2d6
Speed: 40 ft

STR

12 +1

DEX

15 +2

CON

12 +1

INT

3 -4

WIS

12 +1

CHA

6 -2

Skills: Perception +3, Stealth +4
Senses: passive Perception 13
Challenge Rating: 1/4 (50xp)

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 2d4+2 piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


Created by

Gwen0100.

Statblock Type

Monster

Link/Embed