High-Explosive Shells | HQ Item Sheet | Hummel Quest | Statblocks & Sheets | World Anvil

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High-Explosive Shells
Weight: negligible


An ammunition box that contains 20 shells filled with high-explosive charges. Instead of shooting normally, a vehicle can use 1 of these shells per shot to gain the following effects for that shot only:  
  • The weapon ignores distance-related Firepower requirements.
  • The shell causes hits to vehicles and structures in a radius of (5 + the weapon's Size rating) meters. Roll To Hit separately for every target.
  • The Firepower is 0 when shooting at vehicles with the Spaced Armour feature. Indirectly fired weapons ignore this if the target vehicle has the Open-Topped defect.
  • If the target's Dur score is higher than the weapon's Firepower (after applying indirect fire penalties), the attacker may roll for DT damage anyway, but reduces the Damage dice rolled by the difference between the target's Dur and the weapon's Firepower.
  • If the target's Dur score is lower than the weapon's Firepower (after applying indirect fire penalties), the attacker may roll additional Damage dice equal to the difference between the target's Dur and the weapon's Firepower, and keep half as many additional dice (round down).
After 20 shots, this item is consumed. The shots don’t have to be consecutive.
Source: SRD v2.0

Created by

arty.

System

Hummel Quest

Statblock Type

HQ Item Sheet

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