Sluggish | HQ Functionality Sheet | Hummel Quest | Statblocks & Sheets | World Anvil

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Sluggish
Cost: 1/rating


The tank cannot achieve its top speed quickly. When the tank begins moving, its normal Speed score is reduced by its Sluggish rating times 10. Each round in which it doesn’t stop moving, its Speed score increases by 10 until its normal Speed is reached.   For example, a tank with a Speed score of 40 and a Sluggish rating of 2 begins moving at 20m/round. If it keeps moving, its Speed increases to 30m/round in its next turn, and finally to 40m/round in the turn afterwards. Essentially, the rating indicates how many turns it will take the tank to reach its maximum moving speed.   It cannot increase its Speed past its original Speed score this way.

Restrictions / Notes

Max rating of (Speed score/10) or 5, whichever is lower.
Source: SRD v1.1

Created by

arty.

System

Hummel Quest

Statblock Type

HQ Functionality Sheet

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