Partitioned Personality | HQ Functionality Sheet | Hummel Quest | Statblocks & Sheets | World Anvil

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Partitioned Personality
Cost: 6


The tank has an alternate personality that emerges in specific situations.   The partitioned personality has the same total value of Intelligence scores as the original personality, but they may be assigned in a different combination. For example, a tank with RealityCom 3, Ins 2, Ment 4, MechaniCon 1, has a total value of 10. It may assign these 10 points in a different combination for the Intelligence ability scores of its partitioned personality.   The partitioned personality should behave in different ways than the regular one.   The player has to decide with the MM which specific situation triggers the partitioned personality when assigning this defect. Examples include “when the tank’s Fuel Capacity falls below half of its maximum”, or “when the tank witnesses an ally getting incapacitated during a battle”, or “when the tank’s OST falls to 0”.   The partitioned personality remains active for a duration of 1d10 hours after emerging. This number is re-determined each time the personality emerges.   The player can decide if the tank’s regular personality is aware of anything that occurs while the partitioned personality is active. In any case, the regular personality cannot act or communicate while inactive.
Source: SRD v1.1

Created by

arty.

System

Hummel Quest

Statblock Type

HQ Functionality Sheet

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