Characters first name spider | Spider Playbook V3 | Blades in the Dark | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

BLADES IN THE DARK
spider playbook

A devious master mind

PLAY BOOK FOR Characters first name spider

Characters first name spider
played by: insert your name

alias

ALIAS

heritage

HERITAGE
Akoros

look

LOOK
none

playbook

PLAYBOOK
spider

background

BACKGROUND
Academic

friends

FRIENDS

rivals

RIVALS

Trauma

trauma 1

trauma 2
none

trauma 3

trauma 4
none

trauma 5
none
trauma notes 1

trauma notes 2

trauma notes 3

trauma notes 4

trauma notes 5

VICE

1st VICE
none
2nd VICE
none
VICE purveyor
please input your vice purveyor and information about your vice

stress

stress
0
out of 9 (normally)

WEALTH

coin in hand

COIN IN HAND
0

stash

STASH
0

LIFESTYLE

LIFESTYLE LEVEL
0

PROPERTIES & ASSETS

PROPERTIES
buy, win, renovate or build as a long term project
ASSETS
buy, win, make or steal assets as a long term project


 

INJURY AND HEALING

Lvl of Harm Injury Effect Healing
Lvl 1 1st NONE Less Effect Automatic in downtime
Lvl 1 2nd none Less Effect Automatic in downtime
Lvl 2 1st none -1 Dice 0
Lvl 2 2nd none -1 Dice 0
Lvl 3 none Need help 0


 

character skills & abilities

INSIGHT SKILLS

SKILL POINTS
HUNT
0
STUDY
1
SURVEY
0
TINKER
0

INSIGHT ATTRIBUTE
1

INSIGHT EXPERIENCE
0
out of 6

PROWESS SKILLS

SKILL POINTS
FINESSE
0
PROWL
0
SKIRMISH
0
WRECK
0

PROWESS ATTRIBUTE
0

PROWESS EXPERIENCE
0
out of 6

PLAYBOOK EXPERIENCE

PLAYBOOK EXPERIENCE
0
out of 8

RESOLVE SKILLS

SKILL POINTS
ATTUNE
0
COMMAND
0
CONSORT
2
SWAY
0

RESOLVE ATTRIBUTE
1

RESOLVE EXPERIENCE
0
out of 6

PLAYBOOK ABILITIES

Gained Title Description
foresight two times per score you can assist a teammate without paying stress
calculating due to careful planning, during downtime phase, you may give yourself or another crew member +1 downtime activity
connected during downtime you get +1 result level when you acquire and asset or reduce crew heat
functioning vice when you indulge your vice, you may adjust the dice result by 1 or 2 (up or down).
any ally who joins you may do the same
ghost contract when you shake or draft a deal in writing, you and your partner (human or otherwise), both bear a mark of your oath.
if either breaks the contract they take level 3 harm "cursed"
jail bird when you are incarcerated your crew wanted level is - 1
your crew tier level is + 1
the crew gain +1 faction status with a faction you help while you're inside
in addition to whatever you gain from
mastermind you may expend your special armor to protect a teammate
or to push yourself when you gather information or work on a long term project
weaving the web you gain + 1 dice to consort when you gather information on a target for a score.
you gain +1 dice to the engagement roll for that operation

veteran abilities

VETERAN ABILITIES
none


 

equipment & score

EQUIPMENT

PLAYBOOK EQUIPMENT

USED ITEM LOAD
FINE cover identity 0
fine bottle of whiskey 1
blueprints 1
vial of slumber essence 0
concealed palm pistol 0
spiritbane charm 0

special armor

USED ITEM
special armor

Unique equipment

USED ITEM LOAD

Standard Equipment

USED ITEM LOAD
a blade or two 1
throwing knives 1
a pistol 1
a 2nd pistol 1
a large weapon 2
a unusual weapon 1
Armor 2
Heavy Armour 3
Burglary gear 1
Climbing Gear 2
arcane implements 1
documents 1
subterfuge supplies 1
Demolition Supplies 2
tinkering tools 1
lantern 1

LOAD & SCORE

chosen load
0
LOAD used
0
Chosen SCORE PLAN
none selected
Chosen SCORE DETAIL
none selected

Load selectors

load select

load for score

load modifiers

Modification Abilities
none

modifier value

load modifier Value
0

load information

LIGHT LOAD
3
your incognito, your not noticed
NORMAL LOAD
5
you look like a normal scoundrel
HEAVY LOAD
6
you look armed and dangerous

CURRENT SCORE NOTES

SCORE NOTES


 

CREW INFORMATION

CREWS REPUTATION

CREWS REPUTATION
none at present

LAIR

LAIR

TIER & HOLD

TIER
0
HOLD
WEAK

crew coins

CREW COINS
0

crew type

CREW TYPE
ASSASSINS

hunting ground

hunting grounds


 

information for pet

NAME
pet
SPECIES
no pet

description

description
no pet

BASIC INFORMATION

expert skills

EXPERT SKILLS
normal

virtues

VIRTUES

flaws

FLAWS

pet quality and size class

PET QUALITY or SIZE

INJURY & HEALING

Lvl of Harm Injury Effect Healing
Lvl 1
Less Effect Automatic in downtime
Lvl 2
-1 Dice
Lvl 3
Need help

SKILLS

INSIGHT SKILLS

SKILL POINTS
HUNT
STUDY
SURVEY
TINKER

INSIGHT ATTRIBUTE
0

PROWESS SKILLS

SKILL POINTS
FINESSE
PROWL
SKIRMISH
WRECK

PROWESS ATTRIBUTE
0

RESOLVE SKILLS

SKILL POINTS
ATTUNE
COMMAND
CONSORT
SWAY

RESOLVE ATTRIBUTE
0

SPECIAL ABILITIES

PET ABILITIES

NOTES

NOTES


 

useful information

EXperiance information

EXPERIANCE
Every time you roll a desperate action, take 1 exp in that actions skill class, straight away

At the end of each session, for each item bellow mark 1 exp (in your playbook exp or skill class exp) or 2 exp if it happened multiple times.

You address a challenge with calculation or conspiracy
You expressed your beliefs, drives, heritage or background.
You struggled with issues from your vice or trauma

 

other INFORMATIOn

Bonus dice

BONUS DIE
PUSH YOURSELF:(take 2 STRESS)
OR
Accept a DEVILS BARGIN

team work

TEAM WORK
Assist a team mate you take STRESS, they get +1 DIE
Lead group action.You take stress for failed rolls.
Protect a teammate.
Set up a teammate for a improved effect or a advantage

SCORE

PLANNING & LOAD
Choose a plan, provide the detail
Choose your load limit for the score.
Assault: Point of attack
Deception: Method
Stealth: Entry point
Occult: Arcane power
Social: Connection
Transport: Route.

gather information

GATHER INFORMATION
What do they intend to do?
How can I get the to X
What are they really feeling?
Whats really going on here?

Only fill in the edit sheet to Pet Note section, everything else can be done in the tracked form

Created by

Kilby1471.

Statblock Type

Spider Playbook V3

Link/Embed