Characters first name | Lurk Playbook V3 | Blades in the Dark | Statblocks & Sheets | World Anvil

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BLADES IN THE DARK
lurk playbook

A stealthy infiltrator and burglar

PLAY BOOK FOR Characters first name

Characters first name
played by: insert your name

alias

ALIAS

heritage

HERITAGE
Akoros

look

LOOK
none

playbook

PLAYBOOK
lurk

background

BACKGROUND
Academic

friends

FRIENDS

rivals

RIVALS

Trauma

trauma 1

trauma 2
none

trauma 3

trauma 4
none

trauma 5
none
trauma notes 1

trauma notes 2

trauma notes 3

trauma notes 4

trauma notes 5

VICE

1st VICE
none
2nd VICE
none
VICE purveyor
please input your vice purveyor and information about your vice

stress

stress
0

out of 9 (normally)

WEALTH

coin in hand

COIN IN HAND
0

stash

STASH
0

LIFESTYLE

LIFESTYLE LEVEL
0

PROPERTIES & ASSETS

PROPERTIES
buy, win, renovate or build as a long term project
ASSETS
buy, win, make or steal assets as a long term project


 

INJURY AND HEALING

Lvl of Harm Injury Effect Healing
Lvl 1 1st NONE Less Effect Automatic in downtime
Lvl 1 2nd none Less Effect Automatic in downtime
Lvl 2 1st none -1 Dice 0
Lvl 2 2nd none -1 Dice 0
Lvl 3 none Need help 0


 

character skills & abilities

INSIGHT SKILLS

SKILL POINTS
HUNT
0
STUDY
0
SURVEY
0
TINKER
0

INSIGHT ATTRIBUTE
0

INSIGHT EXPERIENCE
0

out of 6

PROWESS SKILLS

SKILL POINTS
FINESSE
1
PROWL
2
SKIRMISH
0
WRECK
0

PROWESS ATTRIBUTE
2

PROWESS EXPERIENCE
0

out of 6

PLAYBOOK EXPERIENCE

PLAYBOOK EXPERIENCE
0

out of 8

RESOLVE SKILLS

SKILL POINTS
ATTUNE
0
COMMAND
0
CONSORT
0
SWAY
0

RESOLVE ATTRIBUTE
0

RESOLVE EXPERIENCE
0

out of 6

PLAYBOOK ABILITIES

Gained Title Description
infiltrator You are not affected by quality or tier when you bypass security measures
ambush When you attack from hiding or spring a trap, you get + 1 dice to your roll
daredevil when you roll a desperate action, you get +1 dice to your roll
if you also take -1 dice to any resistance roll against consequences from your action
the devil's footsteps You can push yourself to do one of the following:
perform a feat of athletics that verges on super human
maneuver to confuse your enemies so they mistakenly attack each other
expertise Choose one of your action ratings.
when you lead a group action using that action, you suffer only 1 stress at most
regardless of the number of failed rolls
ghost veil You may shift partially into the ghost field, becoming shadowy and insubstantial for a few moments.
take 2 stress when you shift plus 1 stress for each extra feature:
lasts a few minutes, or you are invisible or you may float in the air like a ghost
reflexes when there's a question of who acts first, the answer is you
shadow you may expend your special armor to resist a consequence from detection or security measures
or to push yourself for a feat of athletics or stealth

veteran abilities

VETERAN ABILITIES
none


 

equipment & score

EQUIPMENT

PLAYBOOK EQUIPMENT

USED ITEM LOAD
FINE lockpicks 0
fine shadow cloak 1
light climbing gear 1
silence potion vial 0
dark-sight goggles 1
spiritbane charm 0

special armor

USED ITEM
special armor

Unique equipment

USED ITEM LOAD

Standard Equipment

USED ITEM LOAD
a blade or two 1
throwing knives 1
a pistol 1
a 2nd pistol 1
a large weapon 2
a unusual weapon 1
Armor 2
Heavy Armour 3
Burglary gear 1
Climbing Gear 2
arcane implements 1
documents 1
subterfuge supplies 1
Demolition Supplies 2
tinkering tools 1
lantern 1

LOAD & SCORE

chosen load
0
LOAD used
0
Chosen SCORE PLAN
none selected
Chosen SCORE DETAIL
none selected

Load selectors

load select

load for score

load modifiers

Modification Abilities
none

modifier value

load modifier Value
0

load information

LIGHT LOAD
3
your incognito, your not noticed
NORMAL LOAD
5
you look like a normal scoundrel
HEAVY LOAD
6
you look armed and dangerous

CURRENT SCORE NOTES

SCORE NOTES


 

CREW INFORMATION

CREWS REPUTATION

CREWS REPUTATION
none at present

LAIR

LAIR

TIER & HOLD

TIER
0
HOLD
WEAK

crew coins

CREW COINS
0

crew type

CREW TYPE
ASSASSINS

hunting ground

hunting grounds


 

information for pet

NAME
pet
SPECIES
no pet

description

description
no pet

BASIC INFORMATION

expert skills

EXPERT SKILLS
normal

virtues

VIRTUES

flaws

FLAWS

pet quality and size class

PET QUALITY or SIZE

INJURY & HEALING

Lvl of Harm Injury Effect Healing
Lvl 1
Less Effect Automatic in downtime
Lvl 2
-1 Dice
Lvl 3
Need help

SKILLS

INSIGHT SKILLS

SKILL POINTS
HUNT
STUDY
SURVEY
TINKER

INSIGHT ATTRIBUTE
0

PROWESS SKILLS

SKILL POINTS
FINESSE
PROWL
SKIRMISH
WRECK

PROWESS ATTRIBUTE
0

RESOLVE SKILLS

SKILL POINTS
ATTUNE
COMMAND
CONSORT
SWAY

RESOLVE ATTRIBUTE
0

SPECIAL ABILITIES

PET ABILITIES

NOTES

NOTES


 

useful information

EXperiance information

EXPERIANCE
Every time you roll a desperate action, take 1 exp in that actions skill class, straight away

At the end of each session, for each item bellow mark 1 exp (in your playbook exp or skill class exp) or 2 exp if it happened multiple times.

You address a challenge with stealth or evasion
You expressed your beliefs, drives, heritage or background.
You struggled with issues from your vice or trauma

 

other INFORMATIOn

Bonus dice

BONUS DIE
PUSH YOURSELF:(take 2 STRESS)
OR
Accept a DEVILS BARGIN

team work

TEAM WORK
Assist a team mate you take STRESS, they get +1 DIE
Lead group action.You take stress for failed rolls.
Protect a teammate.
Set up a teammate for a improved effect or a advantage

SCORE

PLANNING & LOAD
Choose a plan, provide the detail
Choose your load limit for the score.
Assault: Point of attack
Deception: Method
Stealth: Entry point
Occult: Arcane power
Social: Connection
Transport: Route.

gather information

GATHER INFORMATION
What do they intend to do?
How can I get the to X
What are they really feeling?
Whats really going on here?

Only fill in the edit sheet to Pet Note section, everything else can be done in the tracked form

Created by

Kilby1471.

Statblock Type

Lurk Playbook V3

Link/Embed