Arm of the Slayer | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Asharith Campaign Setting

Arm of the Slayer

Weapon

Legendary Barbarian or fighter Requires Attunement

Forged in the heat of an archdragon’s lifeblood, it was granted to a champion of Deilur, The Blade Sworn, who used it to create their patron’s Hiber, the Field of a Thousand Swords. This battlefield was created when this single champion held back the armies of Gruumsh, The Horde, whilst they were advancing on the bridge city of Caesar's Crossing. This nameless warrior, who is remembered only through their actions, lost their life during the battle of eight, where their patron slayed The Spider, the first of the Gods to fall during the war.   ATTUNED
While the Arm of the Slayer is in its attuned state, you gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has a reach of 10ft. instead of the usual 5ft. of a greatsword. Additionally, every time you cause a creature to fall below 0 hit points using this weapon, your strength score increases by 1 temporarily up to a maximum of 30. This effect lasts until you take a long rest.   ASCENDED
While the Arm of the Slayer is in its ascended state, you gain the following benefits:   The weapon’s bonus to attack and damage rolls increases to +4. Additionally, when you hit with an attack using this greatsword, the target takes an extra 1d6 slashing damage. Additional to the strength bonus, every time you cause a creature to fall below 0 hit points using this weapon, you gain 1d10 temporary hit points.   RADIANT
While the Arm of the Slayer is in its radiant state, you gain the following benefits:   The weapon’s bonus to attack and damage rolls increases to +6. Additionally, the extra 1d6 slashing damage increases to 2d6. Additional to the 1d10 temporary hit points, every time you cause a creature to fall below 0 hit points, you heal hit points equal to the damage dealt before the creature hit 0 hit points halved. As a bonus action, you can extend the range of the sword to 15ft. The blade seems to glow with divine light as it grows in size.

Type Damage Damage Range
Martial Melee 2d6 Slashing 10ft.


Weight: 50kg


Created by

MutsKun.

Statblock Type

Item

Link/Embed