Derro Hulk | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Derro Hulk CR: 7

Medium abberation, chaotic evil
Armor Class: 13 (Chain shirt)
Hit Points: 66 (8d8+30)
Speed: 20 ft

STR

24 +7

DEX

10 +0

CON

16 +3

INT

6 -2

WIS

5 -3

CHA

2 -4

Skills: Athletics +10
Damage Vulnerabilities: Cold
Damage Resistances: Fury: Bludgeoning, Slashing, Piercing
Damage Immunities: Psychic
Condition Immunities: Poisoned, Frightened
Senses: Passive perception 7
Dark vision 120ft
Languages: Dwarvish, Undercommon
Challenge Rating: 7

Regeneration. The derro hulk can regain 8d8 hit points at the start of its turn if its hit points is above 0, otherwise it regains 1HP. If the derro hulk takes cold damage, this trait doesn't function at the start of the derro hulk's next turn. The derro hulk dies only if it starts its turn with 0 hit points and is in freezing temperature or its body is frozen.

Actions

Multiattack. The derro hulk makes two smash attacks. Fury: it can replace one of these attacks with a Yeet attack.   Smash. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) bludgeoning damage. Fury: if the attack hits, the target is also grappled.   Yeet (Fury only). If the derro hulk is grappling a Medium or smaller creature, it can throw it at another target. Make a Ranged Attack: +10 to hit, range 20ft., one target. Hit: 18 (3d6 + 7) bludgeoning damage. Both the hit and the thrown creature take this damage if the attack hits. On a miss, the thrown creature suffers half the damage of a hit.   Insanity leap (Recharge 6). The derro hulk jumps up to double its movement speed and makes a Melee Weapon Attack: +10 to hit, reach 5ft., one target. Hit: 27 (8d4 + 7) bludgeoning damage. If the target is a Large or smaller creature, it must make a DC 16 strength saving throw. On a failed save the target is knocked prone and the derro hunter can make a free smash attack.

Reactions

Fury. After losing half of his HP, the derro hulk gets stronger in its fury. It can grapple and throw creatures its size or smaller. This condition ends after the derro hulk is fully healed. It also gains resistance to Bludgeoning, Slashing and Piercing damage.

Extrémně svalnatí trpaslíci s šedivou kůží, a neudržovanými chuchvalci dlouhých bílých vlasů a vousů. Oděni v tenké železné košili bez rukávů, z pod které se rvou ven mohutné ruce s vystouplými fialovými žílami, svaly napnuté jako by měly každou chvíli prasknout. Obličej ztuhlý ve výhružné křeči, jejich oči ale křičí do světa jen paniku a zmatení ve zbytcích mysli derro hulků.
  If you detect thoughts and dig deep into the derro hulk's mind, you can communicate with his sane self.

Suggested Environments

Deeps of the Underdark, preferably in a warmer part like near a magma lake.


Created by

kadeedak.

Statblock Type

Monster

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