3 raccoons in a trench coat.
When I'm not digging through your trash, I'm writing about witches, wolves, and warrior women, whether in fiction, poetry, or creative non-fiction. Currently I'm a witch trapped in the big city; my hope is to eventually move to a big house in a small town on the edges of the wild, where it will be easy to slip away into the woods on occasion.
I share my life with a husbeast and our assorted collection of books, video games, and DVDs. Aside from writing, I enjoy knitting, crochet, arts and crafts, and committing pixel homicide.
My books have been nominated for a few awards: Bellica
and Stranger Skies
were both nominated for a Tiptree (now called Otherwise), and Stranger Skies
was also nominated for a Gaylactic Spectrum Award.
With other writers, I am a founding member of the Our Own Worlds collective
The Aradian Universe
This is the broader world in which my books Bellica
, The Jade Star of Athering
, and the upcoming Anala
took me 13 years to write (I started when I was 12), and a lot of that time was spent building up the world. Worldbuilding is a HUGE part of any story I write, but WorldAnvil is the first time I've decided to be so public with it. It's a little scary but also really fun.
The Borderlands Saga
Yep, I'm well-aware there's a video game franchise with a similar name. Absolutely no relation -- I came up with my series name before knowing anything about the video game.
The Borderlands Saga is probably my most challenging world-building task, to be honest. It's a parallel-universe spanning portal fantasy series in which gods become mortal, mortals become gods, and the laws of physics are more guidelines than actual laws.
None of this was intentional. I plotted Stranger Skies
to be a standalone, but partway through drafting I realized it was the first in a who-knows-how-long series. It, like most of my projects, grew exponentially when I wasn't paying attention.